Culture - games
Beyond the Sea
Xbox 360 | PC
by Nick Judin
September 19, 2007
“BioShock” is banned from Valve Studios. The team behind the legendary first-person shooter “Half-Life” has declared that none of its employees is allowed to touch the game. Managing Director Gabe Newell explained to computerandgames.com: “Nobody gets to play it until Orange Box is done—that’s our reward to ourselves as a company; everyone gets a copy of ‘BioShock.” When Valve openly praises another company’s FPS, it becomes clear that something has gone very, very right.
I sat down with an Xbox 360 and a copy of “BioShock,” spiritual successor to the “System Shock” series, and for the next week explored the city of Rapture, an underwater utopia created in the aftermath of World War II in an attempt to escape the powers that governed the world at the time. The game is heavy on symbolism, deeply influenced by the works of Ayn Rand and the philosophy of objectivism. The player, caught in a plane wreck near the entrance to Rapture, finds himself in the middle of what looks like a civil war between Andrew Ryan, mysterious ultra-capitalist and founder of the city, and the few residents who have retained their sanity.
“BioShock” is more than just an FPS, throwing in elements from the adventure and role-playing game genres. The player explores the dozen or so levels, gunning down enemies, hacking into security systems and learning, through recordings and radio transmissions, the truth behind the ruined city. Genetic modifications, in the form of “plasmids,” allow players to customize their character—specifically in terms of combat.
Some plasmids allow you to freeze, burn or shock your foes. Others grant you telekinesis. One particular plasmid turns the player’s left arm into a functioning, controllable hornet’s nest.
Despite the wide range of ways to kill your enemies, the combat could be better. Honestly, most enemies are fairly similar (their attack methods are the major difference) and midway through “BioShock,” you’ll find that conventional weaponry outclasses even the best plasmids available.
Despite the flaws in “BioShock,” the game is a cut high above the rest. The world is believable and immersive. The setting is the late ’50s, and every aspect of Rapture seems authentic: the dress, the design and the ideology.
The game is also superb technically. There are almost no errors or glitches, the controls are completely natural, and the game has an overwhelming feeling of completeness. Invisible walls are non-existent in Rapture. Every bit of what you see, you can explore. Your character is free to conquer the forces of the lost city with whatever means necessary, and that sort of control makes for an incredible game.
All of the dialogue in “BioShock” is voiced by professional voice actors, from Atlas’ heavy Boston drawl to Ryan’s socialite sneer. Characters you never meet can develop an entire persona in “BioShock.” The ambient sounds range from the whispers of an insane splicer to the low, dull roar of a Big Daddy, the game’s strongest opponent. With its sounds, Rapture accomplishes what many video-game cities don’t: not only does it sound like it’s alive, it sounds like it’s dying.
“BioShock” is a step forward in gaming. It’s an impressive effort by a dedicated team, and it does its spiritual predecessors justice.
posted by on 09/19/07 at 06:16 PM. [printer-friendly version]
COMMENTS
[Kamikaze] Stop Bragging, America
golden eagle: I've never subscribed to the thought that you have to support America 100% and I never will. Chew on this: you love your children, but do you support them when they are ...
May 11, 2008 | 11:28 AM
Jam, Y’all
Herman Snell: Tantric is not on Jam!'s website but Tantric has confirmed with us that they are playing on Saturday. At this time GeorgeClinton.com has P-Funk playing at Jam but Jam has not confirmed and they are ...
May 10, 2008 | 10:11 PM
[Kamikaze] Stop Bragging, America
willdufauve: "they dont have any oil.....reminds me of Katrina. bodies floating in the water and a government oblvious to the suffering." Kamikaze But they are big, and we are small. And ...
May 10, 2008 | 09:23 PM
[Kamikaze] Stop Bragging, America
Kamikaze: ...and the one time we should actually intervene..no word on the U.S. invading Myanmar to remove the oppressive govt. in place thats refusing outside help to feed their ...
May 10, 2008 | 08:28 PM
[Kamikaze] Stop Bragging, America
Kamikaze: Watching Sean Hannity's weekend show..He constantly reaffirms why Id like to slap fire from him the instant I get a chance. He's digging into Michelle Obama now about the comments ...
May 10, 2008 | 07:12 PM
[Kamikaze] Stop Bragging, America
Whitley: The oppression of truth in Myanmar IS very sad. That is why we should take very seriously the sad trend in this country of people like Ann Coulter and the flag pin nut mob wanting ...
May 10, 2008 | 02:11 PM
R. Kelly Trial - who's to blame?
Ironghost: Like my Dad said, "It takes two to tango." Charge 'em both.
May 10, 2008 | 01:57 PM
William Winter to Receive JFK 'Profile in Courage Award'
Kacy: Governor Winter is truly a statesman. It can also be said that in his early political life, he was 'before his time' given his inclination to do what was right ...
May 10, 2008 | 01:47 PM
[Sue Doh Nem] The Next Generation
L.W.: Thanks! I take that kind of stuff seriously. :-P
May 10, 2008 | 01:06 PM
[Fly] Wildflower Designs by Stacey Hansen
L.W.: I need to check out her Etsy site! I just started one myself, and I may need some pointers. :-)



