jackson weather: 54f (12c)

home > Culture > games

[Games] Crash, Bang, Boom

A Review Of "Burnout Revenge"
Platform: PS2 | Xbox

by Nick Judin
November 2, 2005

After playing “Burnout Revenge,” I have to simply sit back and ask myself something: Why has no one thought of this before? The concept seems simple. What’s more fun than getting into a car you could never afford and racing it around cities that seem made for racing? The answer, according to “Burnout,” is crashing those cars into each other, causing massive explosions, pileups and general disorder. I have to say that I agree. If you can’t see the logic in that, watch kids play with toy trucks or Hotwheels. What does it remind you of: “Gran Turismo 4,” with its slow precise driving, or “Burnout Revenge,” filled with crashes and mayhem?

“Burnout Revenge” isn’t very deep. It’s only realistic in looks. There’s not much variation in the gameplay; and any sort of story is absent, but it’s truly fun.

The gameplay is straightforward. Choosing from a large selection of hi-tech vehicles, the player attempts to smash, race and tear his way through to the winner’s circle. In this game, crashing into other cars isn’t just allowed—it’s required. There is no end to the ways you can perform a “takedown.” From simply ramming someone into a wall, to coming off a ramp and landing on them, to cornering them so they smash into oncoming traffic, you’ll never see the same takedown twice. There are various modes of play: races, traffic checking, crash mode.

The goal is to do damage or win a race before the others. “Burnout Revenge” doesn’t joke around with speeds.

Tired of going 65 mph for the first three hours you play the game? The first car goes from 0 to 120 in three seconds. The biggest problem here is that the game might be too fast-paced for some people. Not only can you destroy cars in racing, but after you crash, you can slow down time and use “aftertouch” to cause even more carnage. Later on, your car is equipped with a bomb you can set off. Bet Jack Thompson will be delighted to hear about that.

The graphics and design are another strong point of the game. Each level is crafted intricately, with huge roads, cluttered crossways and well-placed jumps. The cars are beautiful, with lots of hi-tech and futuristic designs. The crashes are where the game really shines. Vehicles shatter and crumble as pieces fall off and engines explode. When the player takes out a racer, a slow motion video of the destruction, complemented by the cinematic camera angles, is shown. Despite the abruptness of the changes, races generally continue smoothly, meaning the carnage never stops.

Like many Electronic Arts games, various mainstream rock bands, few of which I like, provide the sound. But hey, A for effort. Besides, the explosions will drown out the crappy music.

In some cases, replay can make or break a game. It may be the difference between a fun experience and a classic game. “Burnout Revenge” succeeds in having the variety needed to be a classic, and it’s one of the few racing games I suggest you buy.

 
posted by on 11/02/05 at 05:07 PM. [printer version]    Share |

COMMENTS

 

You are not logged-in. To post a comment, you must be a registered user and logged in. Click here to register or click here to login.

:: recentcomments
Nov 20, 2009 | 06:37 PM
[Editor's Note] Love Thy Neighbor
Izzy: it's not enough to just study something - at some point you have to act. Systematic exclusion can be read as hatred, even when those involved in it do not feel it to be that. This is ...
Nov 20, 2009 | 06:37 PM
[Editor's Note] Love Thy Neighbor
J.T.: Wintrhop, your last sentence "I don't want a small and manageable God. I prefer one that I can't fully understand." bears out that we each have perceptions of God. And, when the ...
Nov 20, 2009 | 06:03 PM
[Editor's Note] Love Thy Neighbor
Wintrhop Sargent: Funny you should mention the gender issue of a deity. I was at lunch with a St. Andrews priest one time and a very conservative member of the Cathedral came to our table ...
Nov 20, 2009 | 05:37 PM
[Editor's Note] Love Thy Neighbor
Izzy: I wouldn't be too sure your church doesn't preach hate if your liturgy is not gender-inclusive. Think about it - is God really a "He" or a "Father"? Those are some images or visions of ...
Nov 20, 2009 | 03:35 PM
Barbour Wants to Merge State's Black Universities
baquan2000: Goldenae - you pointed out a key element in your post, "the point is that he would even suggest such a thing. And the sad part is that from the polls, the people ...
Nov 20, 2009 | 03:15 PM
[Doyle] From Dixie, With Love
amoderatemississippian : check out the following link: http://www.oxfordeag le.com/news2.html It does appear, by the article written today, that possibly a sizeable portion of the student body ...
Nov 20, 2009 | 02:55 PM
[Editor's Note] Love Thy Neighbor
Wintrhop Sargent: WMartin - At the church I attend, St. Andrew's Cathedral, there is no teaching or preaching about hate (unless you include the teaching and preaching AGAINST hate). I'm ...
Nov 20, 2009 | 02:10 PM
[Doyle] From Dixie, With Love
ladd: A fail-safe principle I've always sworn by: If the Kluckers agree with me about something, I need to rethink it.
Nov 20, 2009 | 01:39 PM
[Doyle] From Dixie, With Love
Goldenae: I would truly be ashamed of myself if I looked at life and others the way the some people do. Some folks can not put themselves in another person's shoes to save their lives. It is ...
Nov 20, 2009 | 01:27 PM
Barbour Wants to Merge State's Black Universities
Goldenae: Why is it so hard to understand that regardless of what we would like to think, there are different standards. That is quite obvious in Barbour's suggestion of ...
 


view "flip" version of this week's issue

 

Guests online: 90
Logged-in members: 0
Anonymous members: 0
Elapsed time: 1.3504
The most number of visitors ever was 920 at once on 04/28/2009

 

© Jackson Free Press, Inc. - portions of code by CC with EE.
phone: 601-362-6121 (ext 11 sales, ext 16 editorial, ext 17 publisher)
fax: 601-510-9019 * P.O. Box 5067 * Jackson, MS * 39296